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SSX-TOR Guild Tournament!
Posted by SSX-MS on Thursday, April 19 2012

After a while in the planning stages today I am happy to announce the upcoming "SSX-TOR guild tournament!"

This was an idea I've had for quite some time now as another fun way of bringing our group together in the game, giving away a few cool prizes and doing something we haven't really done in the SSX before.
Also what with people in the community waiting for 1.2 this past month or so (some of our members included) the overall activity of the game has definitely dropped a little. I'm hoping this will excite and give people here something else to look forward to.

I won't repeat the specifics of the tournament here but please see this thread for all the details including rules, date/time and rewards up for grabs.
Feel free to comment!

The Lost Island
Posted by SSX-MS on Sunday, April 15 2012

After a relatively quiet month with many of us waiting for the next game update to hit the live servers or simply busy with other things, tonight a group of us got together once again to hit up a flashpoint.

Tonights challenge was the new flashpoint introduced just a few days ago in patch 1.2, Lost Island. With this being our first journey out there and knowing next to nothing about what to expect we decided to see what it was like in normal mode first. A challenge it certainly was.

SSX Lost Island Run

Bioware have obviously put a lot of thought into this new flashpoint and in terms of encounter difficulty and setting it pretty much raises the bar. With each boss fight we had one phase or another which completely took us all by surprise and yes, wiped us a few times. Whether that was being flung to our deaths into a pit of lava or suddenly having waves of falling icicles drop upon us we were beginning to wonder what other surprises would be in store for us. All being said once we figured out how each fight played out we had no trouble clearing the rest of the flashpoint including the crazy bugger Dr. Lorrick himself.

A good night by all!. I'm sure we'll have our hands full when we come to attempt this in hard mode ^^

Also in other news the SSX now has its own guild bank which can be found in the Galactic Trade Market on the Imperial Fleet. Currently we just have two bank vaults available but should we need more space we can add a third vault for a further 2m credits. If anyone is drowning in cash or feels like donating feel free to deposit whatever you can. If/when we reach the 2m mark we can withdraw it and expand to a third if needed. Also it goes without saying that if there's anything you need help yourself!

Our meeting with The Infernal One & D7 HM Cleared
Posted by SSX-MS on Monday, March 12 2012

Those of us in The Old Republic have had a blast this weekend.
Starting on the Saturday evening all of our level 50s got together for our very first run of the Eternity Vault. Most of this flashpoint was a breeze for us and we cleared our way to the final boss, the Infernal One, without issues. We attempted to finish this place on Sunday but unfortunately got stopped in our tracks due to an issue with certain floor tiles not appearing when they should, meaning we had nowhere to jump down to when sections of the floor were falling through.
We will however be returning in 2 weeks time to give this another shot. The boss himself doesn't seem too difficult in normal mode.

SSX EV Run

As well as our EV run a group of us did yet another run of The Black Talon, or more like a speed run nowadays!. To think this place seemed hard initially hehe.

Last but not least the group ended on another high by returning to Directive 7 and facing Bulwark once again. We not only got our revenge by downing him for the first time in hardmode but we successfully cleared the rest of the flashpoint too!

SSX Clear D7

This brings the group to 4 cleared hardmode flashpoints. We have yet to attempt either The Battle for Ilum or The False Emperor but we plan to do so very soon.
For the exact date & time of our next EV run and all future planned group activities please see this thread and our MOTD ingame.

Well done to all and thanks for making this weekend both extremely enjoyable and successful for the group too. Roll on next time!
(Level 50s present during this weekends runs were: Anubis, Ash, Chaos, Chim, Eeks, Rigby, Snowstar & Syn'n)

SSX Clear D7

Pacifying Branch - Call to Arms in Effect Until Monday
Posted by Kahn on Friday, March 09 2012

In an emergency meeting late last night, SMA council leader EX River announced a call to arms, meaning the entire alliance will be on full alert until Monday.

All pilots are to return to pocket immediately, along with all alts in the alliance. Move your death clone to the appropriate location, and be sure to have jump clones nearby, along with a good supply of ships.

Remember to stay on Teamspeak, and to join the standing fleet upon logging in. All fleet tracker submissions will be counted as usual, so make sure to fill them out.

drake_swarm


The long CTA is meant to concentrate alliance resources on stamping out hostiles within SMA space. SMA, sitting on the edge of Branch and the fringe of coalition space, has been subject to weeks of harassment by enemy forces, as well as Initiative mercenaries operating out of Venal.

Alliance leadership's decision to crack down on hostile mercenaries comes in the wake of threats made by a leader of Against All Authorities after the coalition's recent interference in a 2000-ship battle between -A- and the Russians.

3rd hardmode cleared
Posted by SSX-MS on Tuesday, March 06 2012

Since our last news post I can report that the SSX-TOR group have cleared both the Black Talon & Boarding Party flashpoints several times together since. Now that we have mastered these two easier flashpoints we've we decided to set our sights on the next ones up, the first one being the Foundry. I can happily announce that a group of us took the place by storm this weekend and successfully cleared that one as well, making it the third hardmode flashpoint we have completed. - Congrats to all involved!

Next weekend (March 10th) is our planned Eternity Vault run. As a reminder this is an 8 man operation so if we are to do this we will require both of our tanks & healers online and all of our dps members too otherwise it won't be possible to do an SSX run. (Just to note that this is not a requirement of course and if we do not have the people online we will go back to doing a normal hardmode instead most likely, unless people really wanted to look for randoms to fill SSX EV slots. However it would be great to do something with a bigger group like this to get more of us involved and playing together.)

Boarding Party HM cleared
Posted by SSX-MS on Wednesday, February 22 2012

Yesterday evening the SSX spent some time attempting another flashpoint, this time it was the Boarding Party in hard mode.
I can report that we had yet another successful night together. The final boss battle (which consisted of Commander Jorland, Security Chief Massey and Medical Officer Alon) did take us a few attempts whilst we got to grips with the encounter & tried different tactics but we got there in the end and successfully downed the three of them, finished the flashpoint for the first time.

SSX Boarding Party Run

(First boss "HXI-54 Juggernaut" pictured. Our party was: Ash, Eeks, Snowstar & myself)

This marks the second hard mode flashpoint which we have completed as a guild and will hopefully be one of many yet to come.
Stay tuned for future guild progress!

 
Why Are We eXiles?

We choose to be apart from the herd.

We refuse to exploit in games we play.

We refuse to grief other players.

We never forget it's just a game.

We want to be a part of a group where friendship, fun and honour come first.

We are eXiles by choice, and proud of it.

 
Screenshot of the Day
The Old Republic: Battlemaster Rigby and his new landspeeder, the Korrealis Prince (Valor rank 65)
 
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