Levelling Guide
Posted: Thu May 18, 2006 7:25 pm
BD linked me to this on the SeventhLegion forum. Thought it looked incredibly useful and we could do with a copy over here, so here goes. Long post incoming
Credit to Hilde from SeventhLegion for posting it
Sabian also found this link, similar information:
http://campsitarus.blogspot.com/
Hilde's original post below:
---
Normal XP Track
Lv 10-20 Valkurm Dunes
Lv 20-25 Qufim Island
Lv 25-27 Yuhtunga
Lv 27-32 Yhoator
Lv 32-37 Garlaige Citadel
Lv 36-55 Crawler's Nest
Lv 55-56 Boyahda Tree
Lv 56-57 Kuftal Tunnel
Lv 58-59 Cape Terrigan
Lv 59-61 Valley of Sorrows
Lv 61-63 Labyrinth of Onzozo
Lv 63-67 Boyahda Tree
Alternative XP Track
Lv 10-14 Maze of Shakrami
Lv 14-20 Korroloka Tunnel
Lv 20-27 Batailla Downs/Sauromugue
Lv 26-33 Eastern Altepa Desert
Lv 31-34 Sea Serpent Grotto
Lv 35-43 Western Altepa Desert
Lv 37-42 Gustav Tunnel
Lv 45-49 Quicksand Caves
Lv 49-51 Garlaige Citadel
Lv 51-53 Ulegaraund Range
Lv 54-57 King Ranperre's Tomb
Lv 56-61 Gustav Tunnel
Lv 59-63 Sea Serpent Grotto
Lv 62-64 Bibiki Bay
Lv 65-67 Den of Rancor
Valkurm Dunes
General Valkurm Rules: Remember to bring silent oil to pass through the tunnels if you do not want sand bat aggro.
Camp: Konschtat Highlands Zone. East Wall (M-10)
PT Lv10-12 - Enemy: Hill Lizard
PT Lv11-13 - Enemy: 1st Tier Goblins
Details: Random Goblin Spawns.
Camp: La Thiene Plateau Zone. West Wall (K-6)
PT Lv11-13 - Enemy: 1st Tier Goblins
Details: Possible Goblin Trains.
Camp: Elevated Portion (I-8)
PT Lv13-15 - Enemy: Snipper
PT Lv16-17 - Enemy: 2nd Tier Goblins
Camp: Siren Sands
PT Lv13-15 - Enemy: Snippers
PT Lv14-16 - Enemy: Damselfy
PT Lv16-17 - Enemy: 2nd Tier Goblins
PT Lv18-20 - Enemy: Beach Pugil
Details: It can sometimes be very bad here at night. Bogy spawns on the Beach.
Camp: Whitebone Sands
PT Lv13-15 - Enemy: Snippers
PT Lv16-17 - Enemy: 2nd Tier Goblins
PT Lv18-20 - Enemy: Beach Pugil
Details: It can sometimes be very bad here at night. Bogy spawns on the Beach. Damesflies will be lacking since Emperor spawns in the area.
Camp: Oasis (I-7)
PT Lv13-15 - Enemy: Snippers
PT Lv14-16 - Enemy: Damselfy
PT Lv16-17 - Enemy: 2nd Tier Goblins
Details: Nice safe camp. Under no circumstances should you use AOE. Be very careful of engaging in attack. Leeches link.
Camp: Outpost (I-7)
PT Lv11-14 - Enemy: 1st Tier Goblins
PT Lv13-15 - Enemy: Snippers
PT Lv14-16 - Enemy: Damselfy
PT Lv16-17 - Enemy: 2nd Tier Goblins
Details: Long pulls for Snippers. ~ Closest camp to Selbina Zone.
Camp: North Wall (J-6)
PT Lv13-15 - Enemy: Snippers
PT Lv14-16 - Enemy: Brutal Sheep
PT Lv14-16 - Enemy: Damselfy
PT Lv16-17 - Enemy: 2nd Tier Goblins
Details: Be wary of Goblin spawns. If you are going to attack the sheep. They link and have the mage stand as far apart from the PT as possible. AOE Sleep.
Camp: Gob Hill (D-6)
PT Lv16-18 - Enemy: 2nd Tier Goblins
Details: Camp on the Elevated Portion as far north as possible. Watch for Ghoul Spawns.
Camp: Secret Beach (B-7)
PT Lv13-15 - Enemy: Snippers
PT Lv16-18 - Enemy: 2nd Tier Goblins
PT Lv18-20 - Enemy: Beach Pugil
Details: I can't tell you how to get there; it wouldn't be a secret then, would it? Watch for Bogy spawns on the beach. The ??? are Samurai and White Mage AF1.
Maze of Shakhrami
Camp: Wander 1st Level(D-9)(E-9) 2nd Level (E-8)(F-8)
PT Lv10-14 - Enemy: Maze Makers
Solo Lv12-16 - Enemy: Maze Makers
PT Lv17-19 - Enemy: 2nd Tier Goblins
Details: Ensure you take the right tunnel at the intersection at E-8.
Korroloka Tunnel
Camp: Zeruhn Mines Zone - (K-8)(J-8)
PT Lv15-20 - Enemy: Land Worms
Solo Lv19-23 - Enemy: Land Worms
Details: There's the tunnel and room as you come down from the zone from Zeruhn mines (a ramp at the end leads down into the center gulch)
Camp: Worm Room - (C-8)(D-8)
PT Lv15-20 - Enemy: Land Worms
Details:I know he mentioned about wandering around in the first few passageways, but anyways. I don't have a map right in front of me, and its been awhile since I've EXP'd there, but if you take the Upper Road through Korroloka (as you enter KT, you take the first left you see, and DON'T fall off the bridge), you will come to two rooms seperated by a short length of bridge with small pools of water. This is where Morion Worm is spawned. This room can spawn up to 5 worms, and the "Room" (more like a hallway) can spawn up to 4 of them. If you have a mostly Mage party with a ranger or two, you can kill these worms in record time. I've gotten from Lv16 to Lv20 in the matter of a couple hours here. The exp literally flies, 170, 200+ each, for Constant Chain #4s. The occaisonal Morion hunter isn't a problem, as they don't need to kill worms to get Morion to spawn, so that's also good. Just ... stay away from Morion if someone spawns it, just in case it decides to use an AoE attack.
Camp: Altepa Desert Zone - (C-8)(D-8)
PT Lv15-20 - Enemy: Land Worms
Details: Sneak and Invisible are required to get here.
Camp: The Stairs (K-8)(D-8)
PT Lv20-23 - Enemy: Land Worms
Details: Camp on the stairs leading down to the main path. Be watchful of Worm pops for AOE.
Camp: Clipper Room
PT Lv24-26 - Enemy: Clippers
Details: Take the first left down the tunnel and stay above the main tunnel. Eventually you should come to a room full of clippers. Great Levelling. Pugs aggro.
Buburimu
Camp: Outpost back Fence
PT Lv10-14 - Enemy: Sylvestre
PT Lv10-14 - Enemy: Mighty Rarabs
PT Lv14-16 - Enemy: Zu
PT Lv15-17 - Enemy: Dhalmels
PT Lv16-17 - Enemy: 2nd Tier Goblins
Details: Watch for Goblin aggro on the way to the outpost. As for Valkurm, be careful at night.
Camp: Mhaura Zone
PT Lv15-17 - Enemy: Dhalmels
PT Lv16-18 - Enemy: 2nd Tier Goblins
Camp: East Beach
PT Lv18-20 - Enemy: Shal Pugils
Credit to Hilde from SeventhLegion for posting it
Sabian also found this link, similar information:
http://campsitarus.blogspot.com/
Hilde's original post below:
---
Normal XP Track
Lv 10-20 Valkurm Dunes
Lv 20-25 Qufim Island
Lv 25-27 Yuhtunga
Lv 27-32 Yhoator
Lv 32-37 Garlaige Citadel
Lv 36-55 Crawler's Nest
Lv 55-56 Boyahda Tree
Lv 56-57 Kuftal Tunnel
Lv 58-59 Cape Terrigan
Lv 59-61 Valley of Sorrows
Lv 61-63 Labyrinth of Onzozo
Lv 63-67 Boyahda Tree
Alternative XP Track
Lv 10-14 Maze of Shakrami
Lv 14-20 Korroloka Tunnel
Lv 20-27 Batailla Downs/Sauromugue
Lv 26-33 Eastern Altepa Desert
Lv 31-34 Sea Serpent Grotto
Lv 35-43 Western Altepa Desert
Lv 37-42 Gustav Tunnel
Lv 45-49 Quicksand Caves
Lv 49-51 Garlaige Citadel
Lv 51-53 Ulegaraund Range
Lv 54-57 King Ranperre's Tomb
Lv 56-61 Gustav Tunnel
Lv 59-63 Sea Serpent Grotto
Lv 62-64 Bibiki Bay
Lv 65-67 Den of Rancor
Valkurm Dunes
General Valkurm Rules: Remember to bring silent oil to pass through the tunnels if you do not want sand bat aggro.
Camp: Konschtat Highlands Zone. East Wall (M-10)
PT Lv10-12 - Enemy: Hill Lizard
PT Lv11-13 - Enemy: 1st Tier Goblins
Details: Random Goblin Spawns.
Camp: La Thiene Plateau Zone. West Wall (K-6)
PT Lv11-13 - Enemy: 1st Tier Goblins
Details: Possible Goblin Trains.
Camp: Elevated Portion (I-8)
PT Lv13-15 - Enemy: Snipper
PT Lv16-17 - Enemy: 2nd Tier Goblins
Camp: Siren Sands
PT Lv13-15 - Enemy: Snippers
PT Lv14-16 - Enemy: Damselfy
PT Lv16-17 - Enemy: 2nd Tier Goblins
PT Lv18-20 - Enemy: Beach Pugil
Details: It can sometimes be very bad here at night. Bogy spawns on the Beach.
Camp: Whitebone Sands
PT Lv13-15 - Enemy: Snippers
PT Lv16-17 - Enemy: 2nd Tier Goblins
PT Lv18-20 - Enemy: Beach Pugil
Details: It can sometimes be very bad here at night. Bogy spawns on the Beach. Damesflies will be lacking since Emperor spawns in the area.
Camp: Oasis (I-7)
PT Lv13-15 - Enemy: Snippers
PT Lv14-16 - Enemy: Damselfy
PT Lv16-17 - Enemy: 2nd Tier Goblins
Details: Nice safe camp. Under no circumstances should you use AOE. Be very careful of engaging in attack. Leeches link.
Camp: Outpost (I-7)
PT Lv11-14 - Enemy: 1st Tier Goblins
PT Lv13-15 - Enemy: Snippers
PT Lv14-16 - Enemy: Damselfy
PT Lv16-17 - Enemy: 2nd Tier Goblins
Details: Long pulls for Snippers. ~ Closest camp to Selbina Zone.
Camp: North Wall (J-6)
PT Lv13-15 - Enemy: Snippers
PT Lv14-16 - Enemy: Brutal Sheep
PT Lv14-16 - Enemy: Damselfy
PT Lv16-17 - Enemy: 2nd Tier Goblins
Details: Be wary of Goblin spawns. If you are going to attack the sheep. They link and have the mage stand as far apart from the PT as possible. AOE Sleep.
Camp: Gob Hill (D-6)
PT Lv16-18 - Enemy: 2nd Tier Goblins
Details: Camp on the Elevated Portion as far north as possible. Watch for Ghoul Spawns.
Camp: Secret Beach (B-7)
PT Lv13-15 - Enemy: Snippers
PT Lv16-18 - Enemy: 2nd Tier Goblins
PT Lv18-20 - Enemy: Beach Pugil
Details: I can't tell you how to get there; it wouldn't be a secret then, would it? Watch for Bogy spawns on the beach. The ??? are Samurai and White Mage AF1.
Maze of Shakhrami
Camp: Wander 1st Level(D-9)(E-9) 2nd Level (E-8)(F-8)
PT Lv10-14 - Enemy: Maze Makers
Solo Lv12-16 - Enemy: Maze Makers
PT Lv17-19 - Enemy: 2nd Tier Goblins
Details: Ensure you take the right tunnel at the intersection at E-8.
Korroloka Tunnel
Camp: Zeruhn Mines Zone - (K-8)(J-8)
PT Lv15-20 - Enemy: Land Worms
Solo Lv19-23 - Enemy: Land Worms
Details: There's the tunnel and room as you come down from the zone from Zeruhn mines (a ramp at the end leads down into the center gulch)
Camp: Worm Room - (C-8)(D-8)
PT Lv15-20 - Enemy: Land Worms
Details:I know he mentioned about wandering around in the first few passageways, but anyways. I don't have a map right in front of me, and its been awhile since I've EXP'd there, but if you take the Upper Road through Korroloka (as you enter KT, you take the first left you see, and DON'T fall off the bridge), you will come to two rooms seperated by a short length of bridge with small pools of water. This is where Morion Worm is spawned. This room can spawn up to 5 worms, and the "Room" (more like a hallway) can spawn up to 4 of them. If you have a mostly Mage party with a ranger or two, you can kill these worms in record time. I've gotten from Lv16 to Lv20 in the matter of a couple hours here. The exp literally flies, 170, 200+ each, for Constant Chain #4s. The occaisonal Morion hunter isn't a problem, as they don't need to kill worms to get Morion to spawn, so that's also good. Just ... stay away from Morion if someone spawns it, just in case it decides to use an AoE attack.
Camp: Altepa Desert Zone - (C-8)(D-8)
PT Lv15-20 - Enemy: Land Worms
Details: Sneak and Invisible are required to get here.
Camp: The Stairs (K-8)(D-8)
PT Lv20-23 - Enemy: Land Worms
Details: Camp on the stairs leading down to the main path. Be watchful of Worm pops for AOE.
Camp: Clipper Room
PT Lv24-26 - Enemy: Clippers
Details: Take the first left down the tunnel and stay above the main tunnel. Eventually you should come to a room full of clippers. Great Levelling. Pugs aggro.
Buburimu
Camp: Outpost back Fence
PT Lv10-14 - Enemy: Sylvestre
PT Lv10-14 - Enemy: Mighty Rarabs
PT Lv14-16 - Enemy: Zu
PT Lv15-17 - Enemy: Dhalmels
PT Lv16-17 - Enemy: 2nd Tier Goblins
Details: Watch for Goblin aggro on the way to the outpost. As for Valkurm, be careful at night.
Camp: Mhaura Zone
PT Lv15-17 - Enemy: Dhalmels
PT Lv16-18 - Enemy: 2nd Tier Goblins
Camp: East Beach
PT Lv18-20 - Enemy: Shal Pugils