Lost of new things in pipeline and even more being released tommorrow:
Update Thursday, August 25
Elementalist
Meteor: Lowered Energy cost to 5
Fireball: Lowered Energy cost to 10 and recharge time to 7 seconds
Chain Lightning: Increased cast time to 3 seconds; decreased damage to 10..85; changed recharge to 10 seconds; lowered maximum distance between targets
Glyph of Sacrifice: Reduced recharge penalty on next spell to 90 seconds
Mark of Rodgort: Reduced cast time to 1 second; increased duration of burning effect to 1..4 seconds
Mesmer
Cry of Frustration: Lowered casting time to .25 second
Mantra of Earth: Lowered Energy cost to 10
Mantra of Flame: Lowered Energy cost to 10
Mantra of Lightning: Lowered Energy cost to 10
Mantra of Frost: Lowered Energy cost to 10
Mantra of Recall: Lowered Energy cost to 10; lowered the amount of Energy you gain back to 3..28
Signet of Humility: Changed the related attribute to Inspiration Magic; changed duration of effect to scale from 1..16 seconds based on rank in Inspiration Magic
Shatter Hex: Reduced AOE to "nearby foes"; reduced damage to 30..120
Hex Breaker: Reduced duration to 15..90 seconds
Panic: Increased duration to 10..25 seconds; Increased AOE to "nearby foes"
Monk
Healing Seed: Lowered Energy cost to 10; Decreased duration to 10 seconds
Scourge Sacrifice: Now affects all adjacent targets
Restore Condition: Lowered Energy to 5; reduced the amount healed to 10..70
Healing Hands: Increased the amount healed to 5..30
Draw Conditions: Added 1 second recharge time
Divine Boon: Added 1 second recharge time
Protective Bond: Energy lost per hit increased to 6..3
Aegis: Now only affects party members
Necromancer
Putrid Explosion: Increased recharge time to 5 seconds
Consume Corpse: Decreased casting time to 1 second; increased Energy gained to 5..20
Blood Renewal: Increased Health regeneration to 3..6
Plague Signet: Decreased recharge time to 10 seconds
Deathly Chill: Increased secondary damage to 5..50
Dark Bond: Now affects all damage types, not just physical
Barbed Signet: Reduced recharge time to 20 seconds
Well of Suffering: Increased duration to 10..30 seconds; increased Health degeneration to 1..6
Grenth's Balance: Reduced recharge time to 15 seconds
Spinal Shivers: Increased duration to 10..40 seconds
Ranger
Pets: Increased pets' run speed by 20%; increased pets' armor to 80 at level 20
Crippling Shot: Decreased recharge time to 1 second; decreased duration of Cripple to 8 seconds
Distracting Shot: Decreased attack time from .75 to .5 seconds
Punishing Shot: Decreased attack time from .75 to .5 seconds; increased recharge time to 8 seconds
Concussion Shot: Decreased attack time from .75 to .5 seconds
Nature's Renewal: Modified to no longer remove all Hexes and Enchantments when cast; now doubles the Energy degeneration for maintained Enchantments
Fertile Season: Reduced duration to 15..45 seconds
Quickening Zephyr: Increased Energy cost to 25; reduced duration to 15..45 seconds
All Spirits: The effects of Spirits no longer work on other Spirits (example: Fertile Season no longer adds Health and armor to other Spirits); also, when a Spirit is cast, it kills all other allied Spirits of the same type within its range
Warrior
Dwarven Battle Stance: Increased duration to 5..11 seconds
"I Will Survive!": Decreased recharge time to 30 seconds
"I Will Avenge You!": Increased AOE to anywhere within your radar
All Skills
Skills with a recharge time can no longer be reduced to 0 (example: if a spell has 1 second recharge time and you have both Quickening Zephyr and Serpent's Quickness active, the length of the recharge time will not drop below 1 second)
Note: All skill ranges are for Attribute Level 0 through 15. For example, "Fertile Season: reduced duration to 15..45 seconds" would indicate that with 0 Attribute points, the duration would be 15 seconds, and with 15 Attribute points, the duration would be 45 seconds.
Other Changes
Improved Guild-versus-Guild matchmaking so that high-rated guilds are matched more quickly.
Fixed spawns near closed doors in Underworld.
Added two Resurrection Shrines in The Crag and improved respawning location so that the party respawns together at the nearest friendly shrine.
Decreased match duration for The Crag to three minutes.
Killing a pet in PvP no longer rewards Faction.
PvP Extreme Weekend Changes
The following faction rewards will be in effect during the Guild Wars PvP Extreme Weekend from 12:01 AM PDT on August 26th until 11:59 PM PDT on August 28th.
Arenas
Unique Kill: 20 in Team/Competition, 10 in Shiverpeaks, 5 in Ascalon
Victory: 25 in Team/Competition, 10 in Shiverpeaks, 5 in Ascalon
Bonus for Five Consecutive Victories: 25 in Team/Competition, 10 in Shiverpeaks, 5 in Ascalon
Bonus for Flawless Victory: 25 in Team/Competition, 10 in Shiverpeaks, 5 in Ascalon
Tournament
Unique Kill: 20
Victory: 100 in early missions, 200 in later missions, 400 in Hall of Heroes
Bonus for Flawless Victory: 100 (same across all missions)
Guild Battles
Unique Kill: 20
Victory: 500 - 2000 depending on your guild rating (500 at rating 1000, 2000 at rating 1600)
Bonus for Flawless Victory: 100 - 400 depending on your guild rating (100 at rating 1000, 400 at rating 1600)
Update Monster 9/6
Moderator: Global Moderators
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ArenaNet Releases their Guild Wars Update: Sorrows Furnace to Launch September 7th
New Explorable Areas Available Free to All Guild Wars Players
Bellevue, Wa. (August 29, 2005) - ArenaNet, creators of the #1 selling competitive online roleplaying game, Guild Wars, announces the release of the much-anticipated Guild Wars update: Sorrows Furnace. To be released on September 7, 2005, the update will be available free to all Guild Wars account holders and will stream to them live at game log-in.
Sorrow's Furnace offers two large, explorable regions: Grenth's Footprint and Sorrow's Furnace. These regions will provide exciting new high-level content to Guild Wars players, and will offer new quests, new monsters, new items, and more. For characters who have completed their ascension in Guild Wars, these areas will provide new opportunities for exploration and reward.
New Explorable Areas Available Free to All Guild Wars Players
Bellevue, Wa. (August 29, 2005) - ArenaNet, creators of the #1 selling competitive online roleplaying game, Guild Wars, announces the release of the much-anticipated Guild Wars update: Sorrows Furnace. To be released on September 7, 2005, the update will be available free to all Guild Wars account holders and will stream to them live at game log-in.
Sorrow's Furnace offers two large, explorable regions: Grenth's Footprint and Sorrow's Furnace. These regions will provide exciting new high-level content to Guild Wars players, and will offer new quests, new monsters, new items, and more. For characters who have completed their ascension in Guild Wars, these areas will provide new opportunities for exploration and reward.
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Chain lightning got at least some nerf! I bet those Eles are going nuts. =)
on the down side, panic and nature's renewal will now be a pain in my pvp butt. =(
on the down side, panic and nature's renewal will now be a pain in my pvp butt. =(
bah my forums is dead, so it is removed from my sig...
Btw, I'm making a game, it will be awesome, you will look forward to it.[/hype]
Btw, I'm making a game, it will be awesome, you will look forward to it.[/hype]
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Hum..Im sceptical they seem to be doing a lot of changes, lets hope they dont make any big stuff ups. eg: nerf rangers lol. anyways ill be back online on the...12th so i can experience the joys of hunting creatures with even more fire power behind them....damn!
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Guess it means I need to finish the last mission or 2 then eh?
New stuff is good
New stuff is good
No signature
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hurray for serb returning... cuz I still need earthshaker in snakes dance..... I know you wanna trudge with me all the way there serb :P
I should be back on playing sometime around the 15th......but I want to play now so I can go to those new areas......curses...... :P
I should be inviting another 3 ppl into the guild soon btw. No internet is still hurting me a lot right now so its tough :P Props to resistance for reinviting me back in :P
I should be back on playing sometime around the 15th......but I want to play now so I can go to those new areas......curses...... :P
I should be inviting another 3 ppl into the guild soon btw. No internet is still hurting me a lot right now so its tough :P Props to resistance for reinviting me back in :P
RA grade 5
Engineer - Fleet Escort
Engineer - Fleet Escort