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zero506132 wrote:it depends on how you view the game. Most ppl that are the hardcore pvpers view the game as a failure because all they did for pvp was add more imbalanced skills and classes. Most builds you see now are pretty much the same thing that have been used for months now. Euro spike, searing flame eles with warriors, split builds and the random other builds that no one really uses. They are revamping the tournament structure, but its still not going to solve the fundamental problem with the game that there are too many skills in the game and a lot of those skills are really imbalanced to the point that if you don't run those skills your not going to survive. Granted Nightfall is great for pve but its the absolute pits for pvp. Chapter 2 was also pretty much crap for pvp with the exception of the two classes and granted the alliance battles are a bit fun to just mess around in and what not.....it still can't really be considered as true pvp which is coordinated team effort in accomplishing a goal. Assassins and riualists added a lot to the game, but chapter three characters are pretty much useless. Paragons are just another support character who isn't made to do damage and dervishes are just warrior replacements that are enchant heavy.
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