Mike and Weili, I agree. We definitely need a "stricter" start time.
For my part, I will do my best to make sure I have parked Lilleth at the stone earlier in the day if I need to, to allow for any real life "stuff" I've gotta do before I'm ready to roll. I could even take a minute to log on around 7:30, but would most likely be <AFK> for most of that time (and it's a bit more difficult when Jay's on nightshift and I'm soloing Bedtime...that's usually a 2-man Elite quest...)
I'll throw it out there...if we want to start pulling by 8 or 8:10, maybe we can make sure everyone who wants a chance at Kara on any given evening is logging on around 7:30? We'd have to deal with above-mentioned afks and such, but we could sort out invites and spots taken during that time.
I would also like to discuss the possibility of starting on a Tues night? That way we have the entire week to plug away at it...
Is anyone contemplating the dreaded "respec" to tank/healer? Just wondering...
I'm going to Ramble for a bit...just some ideas, open for discussion:
Being a "casual" guild, as we are (albeit, a guild that wants to raid more regularly), it's tough to get the same 10 every night. This leads to 2 possibilities:
1) We lead a Kara run for an entire week, filling the spaces each night with whoever is available and/or fits the class/gear requirements any given night (ie; those who are still working on gear could possibly "start" the Kara week from Huntsman to Opera, while those who have higher-level gear will continue from there? As ppl gear up, they will progress.) That way *everyone* is getting a chance to at least get into the instance at some point in the week).
2) We assess our numbers, gear levels and availability and seriously consider 2 Kara runs. We'd need (in total) 4 tanks and 6 healers, plus all the various ranged/melee/spell dps to fill out each raid. Since we have many members who are only available (due to work/school/time zones) during weekdays, maybe weekday runs are something to consider for one raiding group?
Alternately (I'll call it option 1.5), we switch weeks. One group runs one week, then the other group runs the next. This would take the same 4 tanks/6 healers...so we'd have to have the numbers for option 2 but we'd maybe have the flexibilty of option 1? (Meaning...if we find on week 2 that we don't have enough tanks/healers or 10 ppl from the 2nd group available on some nights, then ppl from group one can fill in if they are willing, without being saved already, and vice versa) That way...if someone wants to PUG on their "off" week...they are free to do so, with no hard feelings, because it isn't "their" week to run with the guild.
We would also need people willing to do the work to learn how to lead a raid...get the mods, learn the fights, etc. We have had wonderful raid leaders to this point (THANK YOU MIKE AND WEILI!!!
), but it's time for them to sit back and relax!! (IF they want/need to. Your guidance is always welcome and appreciated
). I'm just starting to learn the role. I'm still a n00b, but I'm willing to try (I'm hesitant to step forward if I'm not COMPLETELY sure I'm doing it "right"). Seeing as RL comes first, we'll kind of need a "stable" of ppl who are capable at leading the raid, in case a regular Leader is unavailable due to RL issues.
Oh geez...I've rambled too long. Talk amongst yourselves
P.S. Thursdays this fall are right out for me. CSI, Grey's Anatomy and ER, FTW! Now THAT'S real life, baby!