Page 2 of 2

Re: Joysticks??

Posted: Thu Mar 19, 2015 7:22 pm
by M.Steiner
As I say, it's the same xml as what is linked above besides that single change I made for Fire group 2 > 1.
I hadn't re-exported the file after making that change but I can do later if needs be :)

Re: Joysticks??

Posted: Thu Mar 19, 2015 8:06 pm
by Ash
Don't worry MS, I had spotted that guys post on CIG forums already so will download and adapt if I see fit.

:thumb:

Re: Joysticks??

Posted: Thu Mar 19, 2015 8:15 pm
by NF
Here's mine...

Image

Fear the Black Widow..

Re: Joysticks??

Posted: Fri Mar 20, 2015 3:18 pm
by BlackDove
Yes.

Fear.

Yes.

That is the word.

Re: Joysticks??

Posted: Thu Mar 26, 2015 10:08 am
by NF
Or not.. just ordered the Rhino...

Re: Joysticks??

Posted: Thu Mar 26, 2015 12:22 pm
by M.Steiner
annnd we have another Rhino user :D
I haven't really used mine for racing yet (so still find it easier with the gamepad) but whilst it was decent enough for starters and did it's job, I certainly wouldn't go back to using the latter. Really happy with my X55 purchase (CH pedals too).
Now bring on the consumer model Rift.

Re: Joysticks??

Posted: Thu Mar 26, 2015 2:24 pm
by NF
Yeah the pedals will have to wait for next pay day as the extra £100 for them seemed a little excessive in one go.

Consumer Rift will be awesome - my dev kit is good but the resolution just isn't quite there so the HUD is unreadable.

I play a lot of War Thunder as well so looking forward to testing out the Rhino on that as well. :thumb:

Re: Joysticks??

Posted: Thu Mar 26, 2015 5:59 pm
by BlackDove
There is currently no Rift support for SC because that is an engine-based modification. It is contained in the next major upgrade to the engine they will be migrating to this year, so that's when it'll be usable.

Re: Joysticks??

Posted: Thu Mar 26, 2015 8:24 pm
by NF
That's good to know - I've been using VorpX and it's quite fiddly so probably not the best experience. Fingers crossed the official support ups the game.

Re: Joysticks??

Posted: Fri Mar 27, 2015 7:27 am
by BlackDove
Roberts already said they support it fully (assload of people on the dev team use it), the problem is simply avoiding to do the implementation when they'd just have to do it all over again once they migrate to a new version of cryengine.